2026-06-06 13:50:04 +01:00

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Create or Edit Location Locations locations, setting, hierarchy, continuity locations.edit Define a story place and how it fits into the project map. What belongs in a Location? Use a Location to track places that affect scenes, movement, atmosphere or continuity.

Overview

Locations are the story places your scenes depend on. They can be broad areas, buildings, rooms, streets, vehicles or any setting that needs a stable record.

When Should I Use This?

Use this page when a place appears more than once, affects movement, holds an important asset, or changes the meaning of a scene.

How To Use It

Name the location clearly, choose its type, place it under a parent location if it belongs inside a larger place, and describe the details that matter for writing continuity.

Example

A "Blue Bedroom" might sit under "North Wing" and carry notes about a locked connecting door, a cold window seat and the place where a clue is hidden.

Writer Tip

Track the details that can cause mistakes later: entrances, sightlines, sound, ownership, emotional meaning and where objects can plausibly be found.

Common Mistakes

  • Creating every decorative place as a location.
  • Leaving rooms at top level when they belong inside a building.
  • Changing a layout in revision without updating related scenes.

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