1.6 KiB
title, category, tags, contextKey, micro, quickTitle, quickSummary, screenshot
| title | category | tags | contextKey | micro | quickTitle | quickSummary | screenshot |
|---|---|---|---|---|---|---|---|
| Child Locations | Locations | locations, hierarchy, rooms, setting | locations.childLocations | Organise places inside larger places, such as rooms inside a house. | What are Child Locations? | Child Locations let you build a clear setting hierarchy so broad places and specific rooms stay connected. |
Overview
Child Locations are places contained within another place. They help model story spaces such as a house with rooms, a school with corridors, or a town with important streets.
When Should I Use This?
Use child locations when a specific sub-place matters enough to track separately. A whole mansion may be one location, but the attic, kitchen and locked nursery may each need their own record.
How To Use It
Create the larger location first, then add child locations beneath it. Use clear names and descriptions so the hierarchy supports planning rather than becoming a maze.
Example
Harrow House can contain the Blue Bedroom, Landing, Kitchen and Cellar. Each can appear in scenes while still belonging to the same larger setting.
Writer Tip
Only split a location when the distinction affects story logic, mood or continuity.
Common Mistakes
- Creating too many tiny spaces before the story needs them.
- Forgetting that child locations still belong to a larger place.
- Using child locations for unrelated places.
- Renaming a parent without checking child paths.