2026-06-05 21:48:27 +01:00

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---
title: Continuity Warnings
category: Warnings
tags: warnings, continuity, validation, revision, review
contextKey: warnings.overview
micro: Review possible continuity issues before they become draft problems.
quickTitle: What are Warnings?
quickSummary: Warnings highlight possible continuity and planning issues so you can review them, dismiss them, or mark intentional choices.
screenshot:
---
# Overview
Continuity Warnings are review prompts. They point to places where the project may contain a contradiction, missing link, timing issue, dependency problem or other planning risk.
A warning is not always an error. Fiction often uses secrets, reversals and deliberate gaps. The purpose of this page is to help you decide what needs fixing, what can be dismissed, and what is intentional.
The warning list is most useful during revision, after imports, after timeline changes, or before a serious drafting session.
# When Should I Use This?
Use Warnings when you want to check project health. Run validation after making structural changes, adding dependencies, changing scene order, moving characters, or editing assets and locations.
Use the filters when a large project has many warnings and you want to focus on one book, severity, type or entity.
# How To Use It
Validate the project or selected book. Review the summary counts, then work through the warning list. Open the related scene where available.
Dismiss warnings that are no longer useful. Mark a warning intentional when the apparent issue is part of the story design.
# Example
A scene may use a story asset before the scene where the asset is introduced. The warning does not rewrite your story; it asks you to check whether the order is intentional or whether a scene needs moving.
# Writer Tip
Use warnings as questions, not verdicts. "Is this deliberate?" is often the most useful revision question in a complex story.
# Common Mistakes
- Treating every warning as automatically wrong.
- Ignoring warnings after a major restructure.
- Dismissing warnings without checking the related scene.
- Forgetting to mark deliberate choices as intentional.
# Related Guides
- [Story Bible](/Help/Article/storyBible.overview)
- [Scenes](/Help/Article/scenes.overview)
- [Story Assets](/Help/Article/storyAssets.overview)
- [Locations](/Help/Article/locations.overview)