PlotDirector Phase 17L - Word Companion Suggestions Migration
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c54da61524
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@ -151,6 +151,15 @@ public sealed class ScenesController(
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: PartialView("~/Views/Shared/SceneInspectorV2/_SceneCharacterAttributesEditor.cshtml", model);
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}
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[HttpGet]
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public async Task<IActionResult> SceneSuggestionsEditor(int sceneId)
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{
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var model = await scenes.GetEditAsync(sceneId);
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return model is null
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? NotFound()
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: PartialView("~/Views/Shared/SceneInspectorV2/_SceneSuggestionsEditor.cshtml", model);
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}
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[HttpGet]
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public async Task<IActionResult> SceneLocationsEditor(int sceneId)
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{
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@ -967,9 +976,18 @@ public sealed class ScenesController(
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try
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{
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await characters.AcceptSceneCharacterSuggestionAsync(id);
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if (IsAjaxRequest())
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{
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return await SceneSuggestionsRefreshJsonAsync(sceneId, refreshPeople: true, refreshWorld: false);
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}
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}
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catch (InvalidOperationException ex)
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{
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if (IsAjaxRequest())
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{
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return BadRequest(new { success = false, message = ex.Message });
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}
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TempData["SceneCharacterSuggestionError"] = ex.Message;
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}
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@ -983,9 +1001,18 @@ public sealed class ScenesController(
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try
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{
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await characters.RejectSceneCharacterSuggestionAsync(id);
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if (IsAjaxRequest())
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{
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return await SceneSuggestionsRefreshJsonAsync(sceneId, refreshPeople: true, refreshWorld: false);
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}
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}
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catch (InvalidOperationException ex)
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{
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if (IsAjaxRequest())
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{
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return BadRequest(new { success = false, message = ex.Message });
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}
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TempData["SceneCharacterSuggestionError"] = ex.Message;
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}
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@ -999,9 +1026,18 @@ public sealed class ScenesController(
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try
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{
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await assets.AcceptSceneAssetSuggestionAsync(id);
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if (IsAjaxRequest())
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{
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return await SceneSuggestionsRefreshJsonAsync(sceneId, refreshPeople: true, refreshWorld: true);
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}
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}
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catch (InvalidOperationException ex)
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{
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if (IsAjaxRequest())
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{
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return BadRequest(new { success = false, message = ex.Message });
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}
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TempData["SceneAssetSuggestionError"] = ex.Message;
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}
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@ -1015,9 +1051,18 @@ public sealed class ScenesController(
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try
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{
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await assets.RejectSceneAssetSuggestionAsync(id);
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if (IsAjaxRequest())
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{
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return await SceneSuggestionsRefreshJsonAsync(sceneId, refreshPeople: true, refreshWorld: true);
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}
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}
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catch (InvalidOperationException ex)
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{
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if (IsAjaxRequest())
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{
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return BadRequest(new { success = false, message = ex.Message });
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}
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TempData["SceneAssetSuggestionError"] = ex.Message;
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}
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@ -1031,9 +1076,18 @@ public sealed class ScenesController(
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try
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{
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await locations.AcceptSceneLocationSuggestionAsync(id);
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if (IsAjaxRequest())
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{
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return await SceneSuggestionsRefreshJsonAsync(sceneId, refreshPeople: true, refreshWorld: true);
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}
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}
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catch (InvalidOperationException ex)
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{
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if (IsAjaxRequest())
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{
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return BadRequest(new { success = false, message = ex.Message });
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}
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TempData["SceneLocationSuggestionError"] = ex.Message;
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}
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@ -1047,9 +1101,18 @@ public sealed class ScenesController(
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try
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{
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await locations.RejectSceneLocationSuggestionAsync(id);
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if (IsAjaxRequest())
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{
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return await SceneSuggestionsRefreshJsonAsync(sceneId, refreshPeople: true, refreshWorld: true);
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}
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}
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catch (InvalidOperationException ex)
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{
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if (IsAjaxRequest())
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{
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return BadRequest(new { success = false, message = ex.Message });
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}
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TempData["SceneLocationSuggestionError"] = ex.Message;
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}
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@ -1528,6 +1591,44 @@ public sealed class ScenesController(
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});
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}
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private async Task<IActionResult> SceneSuggestionsRefreshJsonAsync(int sceneId, bool refreshPeople, bool refreshWorld)
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{
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var updated = await scenes.GetEditAsync(sceneId);
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if (updated is null)
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{
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return NotFound();
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}
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var html = new Dictionary<string, string>
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{
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["health"] = await RenderPartialViewToStringAsync("~/Views/Shared/SceneInspectorV2/_SceneInspectorHealthStrip.cshtml", updated)
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};
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if (refreshPeople)
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{
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html["people"] = await RenderPartialViewToStringAsync("~/Views/Shared/SceneInspectorV2/_ScenePeopleCard.cshtml", updated);
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}
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if (refreshWorld)
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{
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html["world"] = await RenderPartialViewToStringAsync("~/Views/Shared/SceneInspectorV2/_SceneWorldCard.cshtml", updated);
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}
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var primaryLocationName = updated.LocationOptions.FirstOrDefault(x => x.Value == updated.PrimaryLocationID?.ToString())?.Text?.Trim();
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return Json(new
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{
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success = true,
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html,
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editorHtml = await RenderPartialViewToStringAsync("~/Views/Shared/SceneInspectorV2/_SceneSuggestionsEditor.cshtml", updated),
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scene = new
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{
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updated.SceneID,
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PrimaryLocationName = primaryLocationName ?? "No location"
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}
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});
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}
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private async Task<IActionResult> ScenePeopleContinuityRefreshJsonAsync(int sceneId)
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{
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var updated = await scenes.GetEditAsync(sceneId);
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@ -2,6 +2,7 @@
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@{
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var povCharacterId = Model.POVCharacterID
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?? Model.SceneCharacters.FirstOrDefault(x => x.RoleInSceneTypeName?.Contains("POV", StringComparison.OrdinalIgnoreCase) == true)?.CharacterID;
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var suggestionCount = Model.CharacterSuggestions.Count + Model.AssetSuggestions.Count + Model.LocationSuggestions.Count;
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}
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<article class="scene-inspector-v2-card" data-scene-summary-part="people">
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@ -53,11 +54,16 @@
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<span>Attribute changes</span>
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<strong>@Model.CharacterAttributeEvents.Count</strong>
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</div>
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<div class="@(suggestionCount > 0 ? "attention" : "")">
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<span>Suggestions</span>
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<strong>@suggestionCount</strong>
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</div>
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</div>
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<div class="scene-inspector-v2-actions">
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<button type="button" class="btn btn-sm btn-outline-primary" data-scene-editor="characters" data-scene-id="@Model.SceneID" data-scene-editor-url="@Url.Action("SceneCharactersEditor", "Scenes", new { sceneId = Model.SceneID })">Manage characters</button>
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<button type="button" class="btn btn-sm btn-outline-primary" data-scene-editor="attributes" data-scene-id="@Model.SceneID" data-scene-editor-url="@Url.Action("SceneCharacterAttributesEditor", "Scenes", new { sceneId = Model.SceneID })">Manage attributes</button>
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<button type="button" class="btn btn-sm btn-outline-primary" data-scene-editor="suggestions" data-scene-id="@Model.SceneID" data-scene-editor-url="@Url.Action("SceneSuggestionsEditor", "Scenes", new { sceneId = Model.SceneID })">Manage suggestions</button>
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<button type="button" class="btn btn-sm btn-outline-primary" data-scene-editor="knowledge" data-scene-id="@Model.SceneID" data-scene-editor-url="@Url.Action("SceneKnowledgeEditor", "Scenes", new { sceneId = Model.SceneID })">Manage knowledge</button>
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<button type="button" class="btn btn-sm btn-outline-primary" data-scene-editor="relationships" data-scene-id="@Model.SceneID" data-scene-editor-url="@Url.Action("SceneRelationshipsEditor", "Scenes", new { sceneId = Model.SceneID })">Manage relationships</button>
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</div>
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@ -0,0 +1,192 @@
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@model SceneEditViewModel
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@{
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var totalSuggestions = Model.CharacterSuggestions.Count + Model.AssetSuggestions.Count + Model.LocationSuggestions.Count;
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}
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<div class="scene-inspector-editor-form">
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<div class="scene-inspector-editor-fields">
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<section class="scene-structure-editor-section">
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<div class="scene-structure-editor-heading">
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<span>Word Companion suggestions</span>
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<strong>@totalSuggestions</strong>
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</div>
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@if (totalSuggestions == 0)
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{
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<p class="muted">No pending Word Companion suggestions for this scene.</p>
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}
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</section>
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<section class="scene-structure-editor-section">
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<div class="scene-structure-editor-heading">
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<span>Character suggestions</span>
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<strong>@Model.CharacterSuggestions.Count</strong>
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</div>
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@if (!Model.CharacterSuggestions.Any())
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{
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<p class="muted">No pending character suggestions.</p>
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}
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else
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{
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<div class="scene-structure-editor-list">
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@foreach (var suggestion in Model.CharacterSuggestions)
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{
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<article class="scene-structure-editor-card">
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<div class="scene-structure-card-header">
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<div>
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<h4>@suggestion.CharacterName</h4>
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<p>@suggestion.Confidence confidence</p>
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</div>
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<span class="scene-structure-marker">Character</span>
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</div>
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@if (!string.IsNullOrWhiteSpace(suggestion.Reason))
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{
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<p>@suggestion.Reason</p>
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}
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<p class="muted">Detected @suggestion.DetectedUtc.ToLocalTime().ToString("d MMM yyyy HH:mm")</p>
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<div class="scene-structure-action-row">
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<form asp-controller="Scenes" asp-action="AcceptCharacterSuggestion" method="post" class="scene-structure-delete-form" data-scene-editor-form>
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@Html.AntiForgeryToken()
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<input type="hidden" name="id" value="@suggestion.SceneCharacterSuggestionID" />
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<input type="hidden" name="sceneId" value="@Model.SceneID" />
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<input type="hidden" name="projectId" value="@Model.ReturnProjectID" />
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<input type="hidden" name="bookId" value="@Model.ReturnBookID" />
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<div class="scene-inspector-editor-error" data-scene-editor-error hidden></div>
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<button class="btn btn-sm btn-primary" type="submit" data-scene-editor-save>Accept</button>
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</form>
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<form asp-controller="Scenes" asp-action="RejectCharacterSuggestion" method="post" class="scene-structure-delete-form" data-scene-editor-form>
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@Html.AntiForgeryToken()
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<input type="hidden" name="id" value="@suggestion.SceneCharacterSuggestionID" />
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<input type="hidden" name="sceneId" value="@Model.SceneID" />
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<input type="hidden" name="projectId" value="@Model.ReturnProjectID" />
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<input type="hidden" name="bookId" value="@Model.ReturnBookID" />
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<div class="scene-inspector-editor-error" data-scene-editor-error hidden></div>
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<button class="btn btn-sm btn-outline-secondary" type="submit" data-scene-editor-save>Reject</button>
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</form>
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</div>
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</article>
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}
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</div>
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}
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</section>
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<section class="scene-structure-editor-section">
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<div class="scene-structure-editor-heading">
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<span>Asset suggestions</span>
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<strong>@Model.AssetSuggestions.Count</strong>
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</div>
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@if (!Model.AssetSuggestions.Any())
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{
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<p class="muted">No pending asset suggestions.</p>
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}
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else
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{
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<div class="scene-structure-editor-list">
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@foreach (var suggestion in Model.AssetSuggestions)
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{
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<article class="scene-structure-editor-card">
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<div class="scene-structure-card-header">
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<div>
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<h4>@suggestion.AssetName</h4>
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<p>@suggestion.Confidence confidence</p>
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</div>
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<span class="scene-structure-marker">Asset</span>
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</div>
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@if (!string.IsNullOrWhiteSpace(suggestion.Reason))
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{
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<p>@suggestion.Reason</p>
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}
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<p class="muted">Detected @suggestion.DetectedUtc.ToLocalTime().ToString("d MMM yyyy HH:mm")</p>
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<div class="scene-structure-action-row">
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<form asp-controller="Scenes" asp-action="AcceptAssetSuggestion" method="post" class="scene-structure-delete-form" data-scene-editor-form>
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@Html.AntiForgeryToken()
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<input type="hidden" name="id" value="@suggestion.SceneAssetSuggestionID" />
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<input type="hidden" name="sceneId" value="@Model.SceneID" />
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<input type="hidden" name="projectId" value="@Model.ReturnProjectID" />
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<input type="hidden" name="bookId" value="@Model.ReturnBookID" />
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<div class="scene-inspector-editor-error" data-scene-editor-error hidden></div>
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<button class="btn btn-sm btn-primary" type="submit" data-scene-editor-save>Accept</button>
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</form>
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<form asp-controller="Scenes" asp-action="RejectAssetSuggestion" method="post" class="scene-structure-delete-form" data-scene-editor-form>
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@Html.AntiForgeryToken()
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<input type="hidden" name="id" value="@suggestion.SceneAssetSuggestionID" />
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<input type="hidden" name="sceneId" value="@Model.SceneID" />
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<input type="hidden" name="projectId" value="@Model.ReturnProjectID" />
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<input type="hidden" name="bookId" value="@Model.ReturnBookID" />
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<div class="scene-inspector-editor-error" data-scene-editor-error hidden></div>
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<button class="btn btn-sm btn-outline-secondary" type="submit" data-scene-editor-save>Reject</button>
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</form>
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</div>
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</article>
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}
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</div>
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}
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</section>
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<section class="scene-structure-editor-section">
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<div class="scene-structure-editor-heading">
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<span>Location suggestions</span>
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<strong>@Model.LocationSuggestions.Count</strong>
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</div>
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@if (!Model.LocationSuggestions.Any())
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{
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<p class="muted">No pending location suggestions.</p>
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}
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else
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{
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<div class="scene-structure-editor-list">
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@foreach (var suggestion in Model.LocationSuggestions)
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{
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<article class="scene-structure-editor-card">
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<div class="scene-structure-card-header">
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<div>
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<h4>@(!string.IsNullOrWhiteSpace(suggestion.LocationPath) ? suggestion.LocationPath : suggestion.LocationName)</h4>
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<p>@suggestion.Confidence confidence</p>
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</div>
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<span class="scene-structure-marker">Location</span>
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</div>
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@if (!string.IsNullOrWhiteSpace(suggestion.Reason))
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{
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<p>@suggestion.Reason</p>
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}
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<p class="muted">Detected @suggestion.DetectedUtc.ToLocalTime().ToString("d MMM yyyy HH:mm")</p>
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<div class="scene-structure-action-row">
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<form asp-controller="Scenes" asp-action="AcceptLocationSuggestion" method="post" class="scene-structure-delete-form" data-scene-editor-form>
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@Html.AntiForgeryToken()
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<input type="hidden" name="id" value="@suggestion.SceneLocationSuggestionID" />
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<input type="hidden" name="sceneId" value="@Model.SceneID" />
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<input type="hidden" name="projectId" value="@Model.ReturnProjectID" />
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<input type="hidden" name="bookId" value="@Model.ReturnBookID" />
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<div class="scene-inspector-editor-error" data-scene-editor-error hidden></div>
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<button class="btn btn-sm btn-primary" type="submit" data-scene-editor-save>Accept</button>
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</form>
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<form asp-controller="Scenes" asp-action="RejectLocationSuggestion" method="post" class="scene-structure-delete-form" data-scene-editor-form>
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@Html.AntiForgeryToken()
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<input type="hidden" name="id" value="@suggestion.SceneLocationSuggestionID" />
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<input type="hidden" name="sceneId" value="@Model.SceneID" />
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<input type="hidden" name="projectId" value="@Model.ReturnProjectID" />
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<input type="hidden" name="bookId" value="@Model.ReturnBookID" />
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<div class="scene-inspector-editor-error" data-scene-editor-error hidden></div>
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<button class="btn btn-sm btn-outline-secondary" type="submit" data-scene-editor-save>Reject</button>
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</form>
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</div>
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</article>
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}
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</div>
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}
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</section>
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</div>
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<div class="scene-inspector-editor-footer">
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<button type="button" class="btn btn-sm btn-outline-secondary" data-scene-editor-close>Close</button>
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</div>
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</div>
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@ -7,6 +7,7 @@
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dependencies: "Manage dependencies",
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characters: "Manage characters",
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attributes: "Manage attributes",
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suggestions: "Manage suggestions",
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knowledge: "Manage knowledge",
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relationships: "Manage relationships",
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locations: "Manage locations",
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