PlotDirector Phase 17L - Word Companion Suggestions Migration

This commit is contained in:
Nick Beckley 2026-06-30 17:14:17 +01:00
parent c54da61524
commit 0020ad37d7
4 changed files with 300 additions and 0 deletions

View File

@ -151,6 +151,15 @@ public sealed class ScenesController(
: PartialView("~/Views/Shared/SceneInspectorV2/_SceneCharacterAttributesEditor.cshtml", model);
}
[HttpGet]
public async Task<IActionResult> SceneSuggestionsEditor(int sceneId)
{
var model = await scenes.GetEditAsync(sceneId);
return model is null
? NotFound()
: PartialView("~/Views/Shared/SceneInspectorV2/_SceneSuggestionsEditor.cshtml", model);
}
[HttpGet]
public async Task<IActionResult> SceneLocationsEditor(int sceneId)
{
@ -967,9 +976,18 @@ public sealed class ScenesController(
try
{
await characters.AcceptSceneCharacterSuggestionAsync(id);
if (IsAjaxRequest())
{
return await SceneSuggestionsRefreshJsonAsync(sceneId, refreshPeople: true, refreshWorld: false);
}
}
catch (InvalidOperationException ex)
{
if (IsAjaxRequest())
{
return BadRequest(new { success = false, message = ex.Message });
}
TempData["SceneCharacterSuggestionError"] = ex.Message;
}
@ -983,9 +1001,18 @@ public sealed class ScenesController(
try
{
await characters.RejectSceneCharacterSuggestionAsync(id);
if (IsAjaxRequest())
{
return await SceneSuggestionsRefreshJsonAsync(sceneId, refreshPeople: true, refreshWorld: false);
}
}
catch (InvalidOperationException ex)
{
if (IsAjaxRequest())
{
return BadRequest(new { success = false, message = ex.Message });
}
TempData["SceneCharacterSuggestionError"] = ex.Message;
}
@ -999,9 +1026,18 @@ public sealed class ScenesController(
try
{
await assets.AcceptSceneAssetSuggestionAsync(id);
if (IsAjaxRequest())
{
return await SceneSuggestionsRefreshJsonAsync(sceneId, refreshPeople: true, refreshWorld: true);
}
}
catch (InvalidOperationException ex)
{
if (IsAjaxRequest())
{
return BadRequest(new { success = false, message = ex.Message });
}
TempData["SceneAssetSuggestionError"] = ex.Message;
}
@ -1015,9 +1051,18 @@ public sealed class ScenesController(
try
{
await assets.RejectSceneAssetSuggestionAsync(id);
if (IsAjaxRequest())
{
return await SceneSuggestionsRefreshJsonAsync(sceneId, refreshPeople: true, refreshWorld: true);
}
}
catch (InvalidOperationException ex)
{
if (IsAjaxRequest())
{
return BadRequest(new { success = false, message = ex.Message });
}
TempData["SceneAssetSuggestionError"] = ex.Message;
}
@ -1031,9 +1076,18 @@ public sealed class ScenesController(
try
{
await locations.AcceptSceneLocationSuggestionAsync(id);
if (IsAjaxRequest())
{
return await SceneSuggestionsRefreshJsonAsync(sceneId, refreshPeople: true, refreshWorld: true);
}
}
catch (InvalidOperationException ex)
{
if (IsAjaxRequest())
{
return BadRequest(new { success = false, message = ex.Message });
}
TempData["SceneLocationSuggestionError"] = ex.Message;
}
@ -1047,9 +1101,18 @@ public sealed class ScenesController(
try
{
await locations.RejectSceneLocationSuggestionAsync(id);
if (IsAjaxRequest())
{
return await SceneSuggestionsRefreshJsonAsync(sceneId, refreshPeople: true, refreshWorld: true);
}
}
catch (InvalidOperationException ex)
{
if (IsAjaxRequest())
{
return BadRequest(new { success = false, message = ex.Message });
}
TempData["SceneLocationSuggestionError"] = ex.Message;
}
@ -1528,6 +1591,44 @@ public sealed class ScenesController(
});
}
private async Task<IActionResult> SceneSuggestionsRefreshJsonAsync(int sceneId, bool refreshPeople, bool refreshWorld)
{
var updated = await scenes.GetEditAsync(sceneId);
if (updated is null)
{
return NotFound();
}
var html = new Dictionary<string, string>
{
["health"] = await RenderPartialViewToStringAsync("~/Views/Shared/SceneInspectorV2/_SceneInspectorHealthStrip.cshtml", updated)
};
if (refreshPeople)
{
html["people"] = await RenderPartialViewToStringAsync("~/Views/Shared/SceneInspectorV2/_ScenePeopleCard.cshtml", updated);
}
if (refreshWorld)
{
html["world"] = await RenderPartialViewToStringAsync("~/Views/Shared/SceneInspectorV2/_SceneWorldCard.cshtml", updated);
}
var primaryLocationName = updated.LocationOptions.FirstOrDefault(x => x.Value == updated.PrimaryLocationID?.ToString())?.Text?.Trim();
return Json(new
{
success = true,
html,
editorHtml = await RenderPartialViewToStringAsync("~/Views/Shared/SceneInspectorV2/_SceneSuggestionsEditor.cshtml", updated),
scene = new
{
updated.SceneID,
PrimaryLocationName = primaryLocationName ?? "No location"
}
});
}
private async Task<IActionResult> ScenePeopleContinuityRefreshJsonAsync(int sceneId)
{
var updated = await scenes.GetEditAsync(sceneId);

View File

@ -2,6 +2,7 @@
@{
var povCharacterId = Model.POVCharacterID
?? Model.SceneCharacters.FirstOrDefault(x => x.RoleInSceneTypeName?.Contains("POV", StringComparison.OrdinalIgnoreCase) == true)?.CharacterID;
var suggestionCount = Model.CharacterSuggestions.Count + Model.AssetSuggestions.Count + Model.LocationSuggestions.Count;
}
<article class="scene-inspector-v2-card" data-scene-summary-part="people">
@ -53,11 +54,16 @@
<span>Attribute changes</span>
<strong>@Model.CharacterAttributeEvents.Count</strong>
</div>
<div class="@(suggestionCount > 0 ? "attention" : "")">
<span>Suggestions</span>
<strong>@suggestionCount</strong>
</div>
</div>
<div class="scene-inspector-v2-actions">
<button type="button" class="btn btn-sm btn-outline-primary" data-scene-editor="characters" data-scene-id="@Model.SceneID" data-scene-editor-url="@Url.Action("SceneCharactersEditor", "Scenes", new { sceneId = Model.SceneID })">Manage characters</button>
<button type="button" class="btn btn-sm btn-outline-primary" data-scene-editor="attributes" data-scene-id="@Model.SceneID" data-scene-editor-url="@Url.Action("SceneCharacterAttributesEditor", "Scenes", new { sceneId = Model.SceneID })">Manage attributes</button>
<button type="button" class="btn btn-sm btn-outline-primary" data-scene-editor="suggestions" data-scene-id="@Model.SceneID" data-scene-editor-url="@Url.Action("SceneSuggestionsEditor", "Scenes", new { sceneId = Model.SceneID })">Manage suggestions</button>
<button type="button" class="btn btn-sm btn-outline-primary" data-scene-editor="knowledge" data-scene-id="@Model.SceneID" data-scene-editor-url="@Url.Action("SceneKnowledgeEditor", "Scenes", new { sceneId = Model.SceneID })">Manage knowledge</button>
<button type="button" class="btn btn-sm btn-outline-primary" data-scene-editor="relationships" data-scene-id="@Model.SceneID" data-scene-editor-url="@Url.Action("SceneRelationshipsEditor", "Scenes", new { sceneId = Model.SceneID })">Manage relationships</button>
</div>

View File

@ -0,0 +1,192 @@
@model SceneEditViewModel
@{
var totalSuggestions = Model.CharacterSuggestions.Count + Model.AssetSuggestions.Count + Model.LocationSuggestions.Count;
}
<div class="scene-inspector-editor-form">
<div class="scene-inspector-editor-fields">
<section class="scene-structure-editor-section">
<div class="scene-structure-editor-heading">
<span>Word Companion suggestions</span>
<strong>@totalSuggestions</strong>
</div>
@if (totalSuggestions == 0)
{
<p class="muted">No pending Word Companion suggestions for this scene.</p>
}
</section>
<section class="scene-structure-editor-section">
<div class="scene-structure-editor-heading">
<span>Character suggestions</span>
<strong>@Model.CharacterSuggestions.Count</strong>
</div>
@if (!Model.CharacterSuggestions.Any())
{
<p class="muted">No pending character suggestions.</p>
}
else
{
<div class="scene-structure-editor-list">
@foreach (var suggestion in Model.CharacterSuggestions)
{
<article class="scene-structure-editor-card">
<div class="scene-structure-card-header">
<div>
<h4>@suggestion.CharacterName</h4>
<p>@suggestion.Confidence confidence</p>
</div>
<span class="scene-structure-marker">Character</span>
</div>
@if (!string.IsNullOrWhiteSpace(suggestion.Reason))
{
<p>@suggestion.Reason</p>
}
<p class="muted">Detected @suggestion.DetectedUtc.ToLocalTime().ToString("d MMM yyyy HH:mm")</p>
<div class="scene-structure-action-row">
<form asp-controller="Scenes" asp-action="AcceptCharacterSuggestion" method="post" class="scene-structure-delete-form" data-scene-editor-form>
@Html.AntiForgeryToken()
<input type="hidden" name="id" value="@suggestion.SceneCharacterSuggestionID" />
<input type="hidden" name="sceneId" value="@Model.SceneID" />
<input type="hidden" name="projectId" value="@Model.ReturnProjectID" />
<input type="hidden" name="bookId" value="@Model.ReturnBookID" />
<div class="scene-inspector-editor-error" data-scene-editor-error hidden></div>
<button class="btn btn-sm btn-primary" type="submit" data-scene-editor-save>Accept</button>
</form>
<form asp-controller="Scenes" asp-action="RejectCharacterSuggestion" method="post" class="scene-structure-delete-form" data-scene-editor-form>
@Html.AntiForgeryToken()
<input type="hidden" name="id" value="@suggestion.SceneCharacterSuggestionID" />
<input type="hidden" name="sceneId" value="@Model.SceneID" />
<input type="hidden" name="projectId" value="@Model.ReturnProjectID" />
<input type="hidden" name="bookId" value="@Model.ReturnBookID" />
<div class="scene-inspector-editor-error" data-scene-editor-error hidden></div>
<button class="btn btn-sm btn-outline-secondary" type="submit" data-scene-editor-save>Reject</button>
</form>
</div>
</article>
}
</div>
}
</section>
<section class="scene-structure-editor-section">
<div class="scene-structure-editor-heading">
<span>Asset suggestions</span>
<strong>@Model.AssetSuggestions.Count</strong>
</div>
@if (!Model.AssetSuggestions.Any())
{
<p class="muted">No pending asset suggestions.</p>
}
else
{
<div class="scene-structure-editor-list">
@foreach (var suggestion in Model.AssetSuggestions)
{
<article class="scene-structure-editor-card">
<div class="scene-structure-card-header">
<div>
<h4>@suggestion.AssetName</h4>
<p>@suggestion.Confidence confidence</p>
</div>
<span class="scene-structure-marker">Asset</span>
</div>
@if (!string.IsNullOrWhiteSpace(suggestion.Reason))
{
<p>@suggestion.Reason</p>
}
<p class="muted">Detected @suggestion.DetectedUtc.ToLocalTime().ToString("d MMM yyyy HH:mm")</p>
<div class="scene-structure-action-row">
<form asp-controller="Scenes" asp-action="AcceptAssetSuggestion" method="post" class="scene-structure-delete-form" data-scene-editor-form>
@Html.AntiForgeryToken()
<input type="hidden" name="id" value="@suggestion.SceneAssetSuggestionID" />
<input type="hidden" name="sceneId" value="@Model.SceneID" />
<input type="hidden" name="projectId" value="@Model.ReturnProjectID" />
<input type="hidden" name="bookId" value="@Model.ReturnBookID" />
<div class="scene-inspector-editor-error" data-scene-editor-error hidden></div>
<button class="btn btn-sm btn-primary" type="submit" data-scene-editor-save>Accept</button>
</form>
<form asp-controller="Scenes" asp-action="RejectAssetSuggestion" method="post" class="scene-structure-delete-form" data-scene-editor-form>
@Html.AntiForgeryToken()
<input type="hidden" name="id" value="@suggestion.SceneAssetSuggestionID" />
<input type="hidden" name="sceneId" value="@Model.SceneID" />
<input type="hidden" name="projectId" value="@Model.ReturnProjectID" />
<input type="hidden" name="bookId" value="@Model.ReturnBookID" />
<div class="scene-inspector-editor-error" data-scene-editor-error hidden></div>
<button class="btn btn-sm btn-outline-secondary" type="submit" data-scene-editor-save>Reject</button>
</form>
</div>
</article>
}
</div>
}
</section>
<section class="scene-structure-editor-section">
<div class="scene-structure-editor-heading">
<span>Location suggestions</span>
<strong>@Model.LocationSuggestions.Count</strong>
</div>
@if (!Model.LocationSuggestions.Any())
{
<p class="muted">No pending location suggestions.</p>
}
else
{
<div class="scene-structure-editor-list">
@foreach (var suggestion in Model.LocationSuggestions)
{
<article class="scene-structure-editor-card">
<div class="scene-structure-card-header">
<div>
<h4>@(!string.IsNullOrWhiteSpace(suggestion.LocationPath) ? suggestion.LocationPath : suggestion.LocationName)</h4>
<p>@suggestion.Confidence confidence</p>
</div>
<span class="scene-structure-marker">Location</span>
</div>
@if (!string.IsNullOrWhiteSpace(suggestion.Reason))
{
<p>@suggestion.Reason</p>
}
<p class="muted">Detected @suggestion.DetectedUtc.ToLocalTime().ToString("d MMM yyyy HH:mm")</p>
<div class="scene-structure-action-row">
<form asp-controller="Scenes" asp-action="AcceptLocationSuggestion" method="post" class="scene-structure-delete-form" data-scene-editor-form>
@Html.AntiForgeryToken()
<input type="hidden" name="id" value="@suggestion.SceneLocationSuggestionID" />
<input type="hidden" name="sceneId" value="@Model.SceneID" />
<input type="hidden" name="projectId" value="@Model.ReturnProjectID" />
<input type="hidden" name="bookId" value="@Model.ReturnBookID" />
<div class="scene-inspector-editor-error" data-scene-editor-error hidden></div>
<button class="btn btn-sm btn-primary" type="submit" data-scene-editor-save>Accept</button>
</form>
<form asp-controller="Scenes" asp-action="RejectLocationSuggestion" method="post" class="scene-structure-delete-form" data-scene-editor-form>
@Html.AntiForgeryToken()
<input type="hidden" name="id" value="@suggestion.SceneLocationSuggestionID" />
<input type="hidden" name="sceneId" value="@Model.SceneID" />
<input type="hidden" name="projectId" value="@Model.ReturnProjectID" />
<input type="hidden" name="bookId" value="@Model.ReturnBookID" />
<div class="scene-inspector-editor-error" data-scene-editor-error hidden></div>
<button class="btn btn-sm btn-outline-secondary" type="submit" data-scene-editor-save>Reject</button>
</form>
</div>
</article>
}
</div>
}
</section>
</div>
<div class="scene-inspector-editor-footer">
<button type="button" class="btn btn-sm btn-outline-secondary" data-scene-editor-close>Close</button>
</div>
</div>

View File

@ -7,6 +7,7 @@
dependencies: "Manage dependencies",
characters: "Manage characters",
attributes: "Manage attributes",
suggestions: "Manage suggestions",
knowledge: "Manage knowledge",
relationships: "Manage relationships",
locations: "Manage locations",