PlotDirector Phase 17K - Character Attributes Editor Migration

This commit is contained in:
Nick Beckley 2026-06-30 16:04:14 +01:00
parent a305065f1a
commit c54da61524
6 changed files with 227 additions and 1 deletions

View File

@ -142,6 +142,15 @@ public sealed class ScenesController(
: PartialView("~/Views/Shared/SceneInspectorV2/_SceneRelationshipsEditor.cshtml", model);
}
[HttpGet]
public async Task<IActionResult> SceneCharacterAttributesEditor(int sceneId)
{
var model = await scenes.GetEditAsync(sceneId);
return model is null
? NotFound()
: PartialView("~/Views/Shared/SceneInspectorV2/_SceneCharacterAttributesEditor.cshtml", model);
}
[HttpGet]
public async Task<IActionResult> SceneLocationsEditor(int sceneId)
{
@ -1116,23 +1125,76 @@ public sealed class ScenesController(
if (model.CharacterID <= 0)
{
if (IsAjaxRequest())
{
return BadRequest(new { success = false, message = "Choose a character before adding an attribute." });
}
TempData["CharacterAttributeAddError"] = "Choose a character before adding an attribute.";
return RedirectForScene(model.SceneID, model.ReturnProjectID, model.ReturnBookID);
}
if (model.CharacterAttributeTypeID <= 0)
{
if (IsAjaxRequest())
{
return BadRequest(new { success = false, message = "Choose an attribute type before saving." });
}
TempData["CharacterAttributeAddError"] = "Choose an attribute type before saving.";
return RedirectForScene(model.SceneID, model.ReturnProjectID, model.ReturnBookID);
}
if (string.IsNullOrWhiteSpace(model.AttributeValue))
{
if (IsAjaxRequest())
{
return BadRequest(new { success = false, message = "Enter an attribute value before saving." });
}
TempData["CharacterAttributeAddError"] = "Enter an attribute value before saving.";
return RedirectForScene(model.SceneID, model.ReturnProjectID, model.ReturnBookID);
}
await characters.AddAttributeEventAsync(model);
if (IsAjaxRequest())
{
return await SceneCharacterAttributesRefreshJsonAsync(model.SceneID);
}
return RedirectForScene(model.SceneID, model.ReturnProjectID, model.ReturnBookID);
}
[HttpPost]
[ValidateAntiForgeryToken]
public async Task<IActionResult> UpdateCharacterAttributeEvent(CharacterAttributeEventCreateViewModel model)
{
if (model.CharacterAttributeEventID <= 0 || model.SceneID <= 0)
{
return BadRequest();
}
if (model.CharacterID <= 0)
{
return BadRequest(new { success = false, message = "Choose a character before saving this attribute." });
}
if (model.CharacterAttributeTypeID <= 0)
{
return BadRequest(new { success = false, message = "Choose an attribute type before saving." });
}
if (string.IsNullOrWhiteSpace(model.AttributeValue))
{
return BadRequest(new { success = false, message = "Enter an attribute value before saving." });
}
await characters.UpdateAttributeEventAsync(model);
if (IsAjaxRequest())
{
return await SceneCharacterAttributesRefreshJsonAsync(model.SceneID);
}
return RedirectForScene(model.SceneID, model.ReturnProjectID, model.ReturnBookID);
}
@ -1441,6 +1503,31 @@ public sealed class ScenesController(
return await ScenePeopleContinuityRefreshJsonAsync(sceneId);
}
private async Task<IActionResult> SceneCharacterAttributesRefreshJsonAsync(int sceneId)
{
var updated = await scenes.GetEditAsync(sceneId);
if (updated is null)
{
return NotFound();
}
return Json(new
{
success = true,
html = new
{
health = await RenderPartialViewToStringAsync("~/Views/Shared/SceneInspectorV2/_SceneInspectorHealthStrip.cshtml", updated),
people = await RenderPartialViewToStringAsync("~/Views/Shared/SceneInspectorV2/_ScenePeopleCard.cshtml", updated),
continuity = await RenderPartialViewToStringAsync("~/Views/Shared/SceneInspectorV2/_SceneContinuityCard.cshtml", updated)
},
editorHtml = await RenderPartialViewToStringAsync("~/Views/Shared/SceneInspectorV2/_SceneCharacterAttributesEditor.cshtml", updated),
scene = new
{
updated.SceneID
}
});
}
private async Task<IActionResult> ScenePeopleContinuityRefreshJsonAsync(int sceneId)
{
var updated = await scenes.GetEditAsync(sceneId);

View File

@ -260,6 +260,7 @@ public interface ICharacterService
Task AcceptSceneCharacterSuggestionAsync(int suggestionId);
Task RejectSceneCharacterSuggestionAsync(int suggestionId);
Task<int> AddAttributeEventAsync(CharacterAttributeEventCreateViewModel model);
Task<int> UpdateAttributeEventAsync(CharacterAttributeEventCreateViewModel model);
Task<int> AddKnowledgeAsync(CharacterKnowledgeCreateViewModel model);
Task<int> UpdateKnowledgeAsync(CharacterKnowledgeCreateViewModel model);
Task DeleteKnowledgeAsync(int characterKnowledgeId);
@ -9514,8 +9515,13 @@ public sealed class CharacterService(
}
}
public Task<int> AddAttributeEventAsync(CharacterAttributeEventCreateViewModel model) => characters.SaveAttributeEventAsync(new CharacterAttributeEvent
public Task<int> AddAttributeEventAsync(CharacterAttributeEventCreateViewModel model) => SaveAttributeEventAsync(model);
public Task<int> UpdateAttributeEventAsync(CharacterAttributeEventCreateViewModel model) => SaveAttributeEventAsync(model);
private Task<int> SaveAttributeEventAsync(CharacterAttributeEventCreateViewModel model) => characters.SaveAttributeEventAsync(new CharacterAttributeEvent
{
CharacterAttributeEventID = model.CharacterAttributeEventID,
CharacterID = model.CharacterID,
CharacterAttributeTypeID = model.CharacterAttributeTypeID,
SceneID = model.SceneID,

View File

@ -2014,6 +2014,7 @@ public sealed class SceneCharacterEditViewModel
public sealed class CharacterAttributeEventCreateViewModel
{
public int CharacterAttributeEventID { get; set; }
public int SceneID { get; set; }
public int CharacterID { get; set; }
public int CharacterAttributeTypeID { get; set; }

View File

@ -0,0 +1,126 @@
@model SceneEditViewModel
<div class="scene-inspector-editor-form">
<div class="scene-inspector-editor-fields">
<section class="scene-structure-editor-section">
<div class="scene-structure-editor-heading">
<span>Character attribute events</span>
<strong>@Model.CharacterAttributeEvents.Count</strong>
</div>
@if (!Model.CharacterAttributeEvents.Any())
{
<p class="muted">No character attribute events are recorded for this scene yet.</p>
}
else
{
<div class="scene-structure-editor-list">
@foreach (var item in Model.CharacterAttributeEvents)
{
<article class="scene-structure-editor-card">
<div class="scene-structure-card-header">
<div>
<h4>@item.CharacterName</h4>
<p>@item.AttributeName</p>
</div>
<span class="scene-structure-marker">@item.AttributeValue</span>
</div>
@if (!string.IsNullOrWhiteSpace(item.Description))
{
<p>@item.Description</p>
}
<form asp-controller="Scenes" asp-action="UpdateCharacterAttributeEvent" method="post" class="scene-structure-editor-form" data-scene-editor-form>
@Html.AntiForgeryToken()
<input type="hidden" name="CharacterAttributeEventID" value="@item.CharacterAttributeEventID" />
<input type="hidden" name="SceneID" value="@Model.SceneID" />
<input type="hidden" name="ReturnProjectID" value="@Model.ReturnProjectID" />
<input type="hidden" name="ReturnBookID" value="@Model.ReturnBookID" />
<div class="scene-inspector-editor-error" data-scene-editor-error hidden></div>
<div class="form-group">
<label for="AttributeEvent_@(item.CharacterAttributeEventID)__CharacterID">Character</label>
<select class="form-control form-control-sm" id="AttributeEvent_@(item.CharacterAttributeEventID)__CharacterID" name="CharacterID">
@foreach (var option in Model.CharacterOptions)
{
<option value="@option.Value" selected="@(option.Value == item.CharacterID.ToString())">@option.Text</option>
}
</select>
</div>
<div class="form-group">
<label for="AttributeEvent_@(item.CharacterAttributeEventID)__CharacterAttributeTypeID">Attribute type</label>
<select class="form-control form-control-sm" id="AttributeEvent_@(item.CharacterAttributeEventID)__CharacterAttributeTypeID" name="CharacterAttributeTypeID">
@foreach (var option in Model.CharacterAttributeTypeOptions)
{
<option value="@option.Value" selected="@(option.Value == item.CharacterAttributeTypeID.ToString())">@option.Text</option>
}
</select>
</div>
<div class="form-group">
<label for="AttributeEvent_@(item.CharacterAttributeEventID)__AttributeValue">Attribute value</label>
<input class="form-control form-control-sm" id="AttributeEvent_@(item.CharacterAttributeEventID)__AttributeValue" name="AttributeValue" value="@item.AttributeValue" maxlength="500" />
</div>
<div class="form-group">
<label for="AttributeEvent_@(item.CharacterAttributeEventID)__Description">Description</label>
<textarea class="form-control form-control-sm" id="AttributeEvent_@(item.CharacterAttributeEventID)__Description" name="Description" rows="3">@item.Description</textarea>
</div>
<div class="scene-structure-action-row">
<button class="btn btn-sm btn-primary" type="submit" data-scene-editor-save>Save attribute</button>
</div>
</form>
</article>
}
</div>
}
</section>
<section class="scene-structure-editor-section">
<div class="scene-structure-editor-heading">
<span>Add attribute event</span>
</div>
<form asp-controller="Scenes" asp-action="AddCharacterAttributeEvent" method="post" class="scene-structure-editor-card scene-structure-editor-form" data-scene-editor-form>
@Html.AntiForgeryToken()
<input type="hidden" name="SceneID" value="@Model.SceneID" />
<input type="hidden" name="ReturnProjectID" value="@Model.ReturnProjectID" />
<input type="hidden" name="ReturnBookID" value="@Model.ReturnBookID" />
<div class="scene-inspector-editor-error" data-scene-editor-error hidden></div>
<div class="form-group">
<label for="AttributeCharacterID">Character</label>
<select class="form-control form-control-sm" id="AttributeCharacterID" name="CharacterID" asp-items="Model.CharacterOptions"></select>
</div>
<div class="form-group">
<label for="AttributeTypeID">Attribute type</label>
<select class="form-control form-control-sm" id="AttributeTypeID" name="CharacterAttributeTypeID" asp-items="Model.CharacterAttributeTypeOptions"></select>
</div>
<div class="form-group">
<label for="AttributeValue">Attribute value</label>
<input class="form-control form-control-sm" id="AttributeValue" name="AttributeValue" maxlength="500" placeholder="Value, e.g. Bruised ribs" />
</div>
<div class="form-group">
<label for="AttributeDescription">Description</label>
<textarea class="form-control form-control-sm" id="AttributeDescription" name="Description" rows="3" placeholder="Scene-specific context"></textarea>
</div>
<div class="scene-structure-action-row">
<button class="btn btn-sm btn-primary" type="submit" data-scene-editor-save>Add attribute</button>
</div>
</form>
</section>
</div>
<div class="scene-inspector-editor-footer">
<button type="button" class="btn btn-sm btn-outline-secondary" data-scene-editor-close>Close</button>
</div>
</div>

View File

@ -49,10 +49,15 @@
<span>Relationship changes</span>
<strong>@Model.RelationshipEvents.Count</strong>
</div>
<div>
<span>Attribute changes</span>
<strong>@Model.CharacterAttributeEvents.Count</strong>
</div>
</div>
<div class="scene-inspector-v2-actions">
<button type="button" class="btn btn-sm btn-outline-primary" data-scene-editor="characters" data-scene-id="@Model.SceneID" data-scene-editor-url="@Url.Action("SceneCharactersEditor", "Scenes", new { sceneId = Model.SceneID })">Manage characters</button>
<button type="button" class="btn btn-sm btn-outline-primary" data-scene-editor="attributes" data-scene-id="@Model.SceneID" data-scene-editor-url="@Url.Action("SceneCharacterAttributesEditor", "Scenes", new { sceneId = Model.SceneID })">Manage attributes</button>
<button type="button" class="btn btn-sm btn-outline-primary" data-scene-editor="knowledge" data-scene-id="@Model.SceneID" data-scene-editor-url="@Url.Action("SceneKnowledgeEditor", "Scenes", new { sceneId = Model.SceneID })">Manage knowledge</button>
<button type="button" class="btn btn-sm btn-outline-primary" data-scene-editor="relationships" data-scene-id="@Model.SceneID" data-scene-editor-url="@Url.Action("SceneRelationshipsEditor", "Scenes", new { sceneId = Model.SceneID })">Manage relationships</button>
</div>

View File

@ -6,6 +6,7 @@
threads: "Manage threads",
dependencies: "Manage dependencies",
characters: "Manage characters",
attributes: "Manage attributes",
knowledge: "Manage knowledge",
relationships: "Manage relationships",
locations: "Manage locations",