@model SceneEditViewModel @{ var povCharacterId = Model.POVCharacterID ?? Model.SceneCharacters.FirstOrDefault(x => x.RoleInSceneTypeName?.Contains("POV", StringComparison.OrdinalIgnoreCase) == true)?.CharacterID; }

People

Characters and relationships

Characters in scene @if (!Model.SceneCharacters.Any()) {

No characters have been added to this scene.

} else { @if (Model.SceneCharacters.Count > 6) {

+ @(Model.SceneCharacters.Count - 6) more

} }
Character count @Model.SceneCharacters.Count
Knowledge changes @Model.CharacterKnowledge.Count
Relationship changes @Model.RelationshipEvents.Count
Attribute changes @Model.CharacterAttributeEvents.Count