PlotDirector Phase 17A - Scene Inspector V2 Shell, Layout and Summary View

This commit is contained in:
Nick Beckley 2026-06-30 09:01:58 +01:00
parent ea4a38a472
commit ab9455ac4e
15 changed files with 2643 additions and 4 deletions

File diff suppressed because it is too large Load Diff

View File

@ -54,10 +54,11 @@
</div>
</div>
<section class="edit-panel scene-editor">
<partial name="_SceneInspector" model="Model" />
<section class="edit-panel scene-editor scene-editor-v2-workspace">
<partial name="~/Views/Shared/SceneInspectorV2/_SceneInspectorEditPage.cshtml" model="Model" />
</section>
@section Scripts {
<partial name="_ValidationScriptsPartial" />
<script src="~/js/scene-inspector-v2.js" asp-append-version="true"></script>
}

View File

@ -0,0 +1,34 @@
@model SceneEditViewModel
@{
var warningCount = Model.Warnings.Count + Model.AgeContinuityWarnings.Count;
var dependencyCount = Model.DependenciesThisSceneNeeds.Count + Model.DependenciesNeedingThisScene.Count;
var summary = warningCount == 0
? "No active continuity warnings for this scene."
: $"{warningCount} warning{(warningCount == 1 ? "" : "s")} need review.";
}
<article class="scene-inspector-v2-card">
<div class="scene-inspector-v2-card-header">
<div>
<p class="eyebrow">Continuity</p>
<h3>Scene health</h3>
</div>
<button type="button" class="btn btn-sm btn-outline-primary" data-scene-editor="warnings" data-scene-id="@Model.SceneID">Review warnings</button>
</div>
<div class="scene-inspector-v2-counts">
<div class="@(warningCount > 0 ? "attention" : "")">
<span>Warnings</span>
<strong>@warningCount</strong>
</div>
<div>
<span>Dependencies</span>
<strong>@dependencyCount</strong>
</div>
</div>
<div class="scene-inspector-v2-section">
<span>Continuity health summary</span>
<p>@summary</p>
</div>
</article>

View File

@ -0,0 +1,25 @@
@model SceneEditViewModel
<div class="scene-inspector-v2 scene-inspector-v2-edit" data-scene-inspector-v2 data-scene-id="@Model.SceneID">
<partial name="~/Views/Shared/SceneInspectorV2/_SceneInspectorHealthStrip.cshtml" model="Model" />
<div class="scene-inspector-v2-grid">
<partial name="~/Views/Shared/SceneInspectorV2/_SceneOverviewCard.cshtml" model="Model" />
<partial name="~/Views/Shared/SceneInspectorV2/_SceneStoryCard.cshtml" model="Model" />
<partial name="~/Views/Shared/SceneInspectorV2/_ScenePeopleCard.cshtml" model="Model" />
<partial name="~/Views/Shared/SceneInspectorV2/_SceneWorldCard.cshtml" model="Model" />
<partial name="~/Views/Shared/SceneInspectorV2/_SceneWriterCard.cshtml" model="Model" />
<partial name="~/Views/Shared/SceneInspectorV2/_SceneContinuityCard.cshtml" model="Model" />
</div>
<section class="scene-inspector-editor-overlay" data-scene-editor-overlay hidden aria-hidden="true">
<div class="scene-inspector-editor-shell">
<div>
<p class="eyebrow">Editor placeholder</p>
<h3 data-scene-editor-title>Focused editor</h3>
</div>
<button type="button" class="btn btn-sm btn-outline-secondary" data-scene-editor-close>Cancel</button>
</div>
<div class="scene-inspector-editor-empty" data-scene-editor-body></div>
</section>
</div>

View File

@ -0,0 +1,43 @@
@model SceneEditViewModel
@{
var status = Model.RevisionStatuses.FirstOrDefault(x => x.Value == Model.RevisionStatusID.ToString())?.Text ?? "Not set";
var pov = Model.SceneCharacters.FirstOrDefault(x => x.RoleInSceneTypeName?.Contains("POV", StringComparison.OrdinalIgnoreCase) == true)?.CharacterName
?? "No POV";
var wordCount = Model.Workflow.ActualWordCount ?? Model.Workflow.EstimatedWordCount ?? 0;
var locationCount = Model.SceneCharacters.Where(x => x.LocationID.HasValue).Select(x => x.LocationID!.Value)
.Concat(Model.SceneAssetLocations.Select(x => x.LocationID))
.Distinct()
.Count();
var warningCount = Model.Warnings.Count + Model.AgeContinuityWarnings.Count;
}
<section class="scene-inspector-v2-health" aria-label="Scene health">
<div>
<span>Status</span>
<strong>@status</strong>
</div>
<div>
<span>POV</span>
<strong>@pov</strong>
</div>
<div>
<span>Words</span>
<strong>@wordCount.ToString("N0")</strong>
</div>
<div>
<span>Characters</span>
<strong>@Model.SceneCharacters.Count</strong>
</div>
<div>
<span>Assets</span>
<strong>@Model.AssetEvents.Select(x => x.StoryAssetID).Distinct().Count()</strong>
</div>
<div>
<span>Locations</span>
<strong>@locationCount</strong>
</div>
<div class="@(warningCount > 0 ? "attention" : "")">
<span>Warnings</span>
<strong>@warningCount</strong>
</div>
</section>

View File

@ -0,0 +1,25 @@
@model SceneEditViewModel
<div class="scene-inspector-v2 scene-inspector-v2-timeline" data-scene-inspector-v2 data-scene-id="@Model.SceneID">
<partial name="~/Views/Shared/SceneInspectorV2/_SceneInspectorHealthStrip.cshtml" model="Model" />
<div class="scene-inspector-v2-stack">
<partial name="~/Views/Shared/SceneInspectorV2/_SceneOverviewCard.cshtml" model="Model" />
<partial name="~/Views/Shared/SceneInspectorV2/_SceneStoryCard.cshtml" model="Model" />
<partial name="~/Views/Shared/SceneInspectorV2/_ScenePeopleCard.cshtml" model="Model" />
<partial name="~/Views/Shared/SceneInspectorV2/_SceneWorldCard.cshtml" model="Model" />
<partial name="~/Views/Shared/SceneInspectorV2/_SceneWriterCard.cshtml" model="Model" />
<partial name="~/Views/Shared/SceneInspectorV2/_SceneContinuityCard.cshtml" model="Model" />
</div>
<section class="scene-inspector-editor-overlay" data-scene-editor-overlay hidden aria-hidden="true">
<div class="scene-inspector-editor-shell">
<div>
<p class="eyebrow">Editor placeholder</p>
<h3 data-scene-editor-title>Focused editor</h3>
</div>
<button type="button" class="btn btn-sm btn-outline-secondary" data-scene-editor-close>Cancel</button>
</div>
<div class="scene-inspector-editor-empty" data-scene-editor-body></div>
</section>
</div>

View File

@ -0,0 +1,65 @@
@model SceneEditViewModel
@{
var status = Model.RevisionStatuses.FirstOrDefault(x => x.Value == Model.RevisionStatusID.ToString())?.Text ?? "Not set";
var pov = Model.SceneCharacters.FirstOrDefault(x => x.RoleInSceneTypeName?.Contains("POV", StringComparison.OrdinalIgnoreCase) == true)?.CharacterName
?? "No POV character";
var purposeLabels = Model.ScenePurposeTypes
.Where(x => Model.SelectedPurposeTypeIds.Contains(x.ScenePurposeTypeID))
.Select(x => x.PurposeName)
.ToList();
var sceneType = purposeLabels.FirstOrDefault() ?? "No scene type set";
var primaryLocation = Model.LocationOptions.FirstOrDefault(x => x.Value == Model.PrimaryLocationID?.ToString())?.Text?.Trim() ?? "No primary location";
var timeLabel = !string.IsNullOrWhiteSpace(Model.RelativeTimeText)
? Model.RelativeTimeText
: Model.StartDateTime?.ToString("d MMM yyyy HH:mm")
?? "Time not set";
}
<article class="scene-inspector-v2-card scene-overview-v2-card">
<div class="scene-inspector-v2-card-header">
<div>
<p class="eyebrow">Overview</p>
<h3>@(string.IsNullOrWhiteSpace(Model.SceneTitle) ? "Untitled scene" : Model.SceneTitle)</h3>
</div>
<button type="button" class="btn btn-sm btn-outline-primary" data-scene-editor="scene-details" data-scene-id="@Model.SceneID">Manage scene details</button>
</div>
<dl class="scene-inspector-v2-facts">
<div>
<dt>Position</dt>
<dd>Chapter @Model.Chapter?.ChapterNumber, Scene @Model.SceneNumber</dd>
</div>
<div>
<dt>Revision status</dt>
<dd>@status</dd>
</div>
<div>
<dt>POV character</dt>
<dd>@pov</dd>
</div>
<div>
<dt>Scene type</dt>
<dd>@sceneType</dd>
</div>
<div>
<dt>Date/time</dt>
<dd>@timeLabel</dd>
</div>
<div>
<dt>Primary location</dt>
<dd>@primaryLocation</dd>
</div>
</dl>
<div class="scene-inspector-v2-summary">
<span>Synopsis</span>
@if (string.IsNullOrWhiteSpace(Model.Summary))
{
<p class="muted">No synopsis has been added yet.</p>
}
else
{
<p>@Model.Summary</p>
}
</div>
</article>

View File

@ -0,0 +1,58 @@
@model SceneEditViewModel
@{
var povCharacterId = Model.SceneCharacters.FirstOrDefault(x => x.RoleInSceneTypeName?.Contains("POV", StringComparison.OrdinalIgnoreCase) == true)?.CharacterID;
}
<article class="scene-inspector-v2-card">
<div class="scene-inspector-v2-card-header">
<div>
<p class="eyebrow">People</p>
<h3>Characters and relationships</h3>
</div>
</div>
<div class="scene-inspector-v2-section">
<span>Characters in scene</span>
@if (!Model.SceneCharacters.Any())
{
<p class="muted">No characters have been added to this scene.</p>
}
else
{
<ul class="scene-inspector-v2-list">
@foreach (var character in Model.SceneCharacters.Take(6))
{
<li>
<strong>@character.CharacterName</strong>
<span>@(character.CharacterID == povCharacterId ? "POV" : character.RoleInSceneTypeName ?? "In scene")</span>
</li>
}
</ul>
@if (Model.SceneCharacters.Count > 6)
{
<p class="muted">+ @(Model.SceneCharacters.Count - 6) more</p>
}
}
</div>
<div class="scene-inspector-v2-counts">
<div>
<span>Character count</span>
<strong>@Model.SceneCharacters.Count</strong>
</div>
<div>
<span>Knowledge changes</span>
<strong>@Model.CharacterKnowledge.Count</strong>
</div>
<div>
<span>Relationship changes</span>
<strong>@Model.RelationshipEvents.Count</strong>
</div>
</div>
<div class="scene-inspector-v2-actions">
<button type="button" class="btn btn-sm btn-outline-primary" data-scene-editor="characters" data-scene-id="@Model.SceneID">Manage characters</button>
<button type="button" class="btn btn-sm btn-outline-primary" data-scene-editor="knowledge" data-scene-id="@Model.SceneID">Manage knowledge</button>
<button type="button" class="btn btn-sm btn-outline-primary" data-scene-editor="relationships" data-scene-id="@Model.SceneID">Manage relationships</button>
</div>
</article>

View File

@ -0,0 +1,74 @@
@model SceneEditViewModel
@{
var purposeLabels = Model.ScenePurposeTypes
.Where(x => Model.SelectedPurposeTypeIds.Contains(x.ScenePurposeTypeID))
.Select(x => x.PurposeName)
.ToList();
var threadCount = Model.ThreadEvents.Count;
}
<article class="scene-inspector-v2-card">
<div class="scene-inspector-v2-card-header">
<div>
<p class="eyebrow">Story</p>
<h3>Purpose and structure</h3>
</div>
</div>
<div class="scene-inspector-v2-section">
<span>Purpose</span>
@if (purposeLabels.Any())
{
<div class="scene-inspector-v2-chip-row">
@foreach (var purpose in purposeLabels)
{
<span>@purpose</span>
}
</div>
}
else
{
<p class="muted">No purpose selected yet.</p>
}
@if (!string.IsNullOrWhiteSpace(Model.ScenePurposeNotes))
{
<p>@Model.ScenePurposeNotes</p>
}
</div>
<div class="scene-inspector-v2-section">
<span>Outcome</span>
<p class="@(string.IsNullOrWhiteSpace(Model.SceneOutcomeNotes) ? "muted" : "")">@(string.IsNullOrWhiteSpace(Model.SceneOutcomeNotes) ? "No outcome has been captured yet." : Model.SceneOutcomeNotes)</p>
</div>
<div class="scene-inspector-v2-section">
<span>Plot threads</span>
<p>@threadCount thread event@(threadCount == 1 ? "" : "s") in this scene.</p>
</div>
<div class="scene-inspector-v2-section">
<span>Metrics</span>
@if (!Model.Metrics.Any())
{
<p class="muted">No active scene metrics are configured.</p>
}
else
{
<div class="scene-inspector-v2-metrics">
@foreach (var metric in Model.Metrics)
{
<div>
<span>@metric.MetricName</span>
<strong>@metric.Value</strong>
</div>
}
</div>
}
</div>
<div class="scene-inspector-v2-actions">
<button type="button" class="btn btn-sm btn-outline-primary" data-scene-editor="purpose" data-scene-id="@Model.SceneID">Manage purpose</button>
<button type="button" class="btn btn-sm btn-outline-primary" data-scene-editor="metrics" data-scene-id="@Model.SceneID">Manage metrics</button>
<button type="button" class="btn btn-sm btn-outline-primary" data-scene-editor="threads" data-scene-id="@Model.SceneID">Manage threads</button>
</div>
</article>

View File

@ -0,0 +1,72 @@
@model SceneEditViewModel
@{
var locationNames = Model.SceneCharacters.Where(x => !string.IsNullOrWhiteSpace(x.LocationName)).Select(x => x.LocationName!)
.Concat(Model.SceneAssetLocations.Where(x => !string.IsNullOrWhiteSpace(x.LocationName)).Select(x => x.LocationName!))
.Distinct(StringComparer.OrdinalIgnoreCase)
.ToList();
var assetNames = Model.AssetEvents.Select(x => x.AssetName).Where(x => !string.IsNullOrWhiteSpace(x)).Distinct(StringComparer.OrdinalIgnoreCase).ToList();
}
<article class="scene-inspector-v2-card">
<div class="scene-inspector-v2-card-header">
<div>
<p class="eyebrow">World</p>
<h3>Locations and assets</h3>
</div>
</div>
<div class="scene-inspector-v2-section">
<span>Locations</span>
@if (!locationNames.Any())
{
<p class="muted">No scene locations have been assigned yet.</p>
}
else
{
<div class="scene-inspector-v2-chip-row">
@foreach (var location in locationNames.Take(8))
{
<span>@location</span>
}
</div>
}
</div>
<div class="scene-inspector-v2-section">
<span>Assets</span>
@if (!assetNames.Any())
{
<p class="muted">No story assets appear in this scene yet.</p>
}
else
{
<ul class="scene-inspector-v2-list">
@foreach (var asset in assetNames.Take(6))
{
<li><strong>@asset</strong></li>
}
</ul>
}
</div>
<div class="scene-inspector-v2-counts">
<div>
<span>Asset events</span>
<strong>@Model.AssetEvents.Count</strong>
</div>
<div>
<span>Custody entries</span>
<strong>@Model.AssetCustodyEvents.Count</strong>
</div>
<div>
<span>Placed assets</span>
<strong>@Model.SceneAssetLocations.Count</strong>
</div>
</div>
<div class="scene-inspector-v2-actions">
<button type="button" class="btn btn-sm btn-outline-primary" data-scene-editor="locations" data-scene-id="@Model.SceneID">Manage locations</button>
<button type="button" class="btn btn-sm btn-outline-primary" data-scene-editor="assets" data-scene-id="@Model.SceneID">Manage assets</button>
<button type="button" class="btn btn-sm btn-outline-primary" data-scene-editor="custody" data-scene-id="@Model.SceneID">Manage custody</button>
</div>
</article>

View File

@ -0,0 +1,44 @@
@model SceneEditViewModel
@{
var completed = Model.ChecklistItems.Count(x => x.IsCompleted);
var total = Model.ChecklistItems.Count;
var checklistLabel = total == 0 ? "No checklist yet" : $"{completed} of {total} complete";
}
<article class="scene-inspector-v2-card">
<div class="scene-inspector-v2-card-header">
<div>
<p class="eyebrow">Writer</p>
<h3>Drafting support</h3>
</div>
</div>
<div class="scene-inspector-v2-counts">
<div>
<span>Notes</span>
<strong>@Model.Notes.Count</strong>
</div>
<div>
<span>Checklist</span>
<strong>@checklistLabel</strong>
</div>
<div>
<span>Attachments</span>
<strong>@Model.Attachments.Count</strong>
</div>
</div>
@if (Model.Workflow.IsBlocked)
{
<div class="scene-inspector-v2-callout">
<strong>Blocked</strong>
<p>@(string.IsNullOrWhiteSpace(Model.Workflow.BlockedReason) ? "No blocked reason has been recorded." : Model.Workflow.BlockedReason)</p>
</div>
}
<div class="scene-inspector-v2-actions">
<button type="button" class="btn btn-sm btn-outline-primary" data-scene-editor="notes" data-scene-id="@Model.SceneID">Manage notes</button>
<button type="button" class="btn btn-sm btn-outline-primary" data-scene-editor="checklist" data-scene-id="@Model.SceneID">Manage checklist</button>
<button type="button" class="btn btn-sm btn-outline-primary" data-scene-editor="attachments" data-scene-id="@Model.SceneID">Manage attachments</button>
</div>
</article>

View File

@ -1552,7 +1552,7 @@ else
<a class="btn btn-outline-secondary btn-sm" href="@Url.Action("Index", "Timeline", new { projectId = Model.Project.ProjectID, bookId = Model.SelectedBookID })" data-inspector-close>Close</a>
</div>
<div class="scene-inspector-body">
<partial name="~/Views/Scenes/_SceneInspector.cshtml" model="Model.SelectedScene" />
<partial name="~/Views/Shared/SceneInspectorV2/_SceneInspectorTimeline.cshtml" model="Model.SelectedScene" />
</div>
</aside>
}
@ -1561,4 +1561,5 @@ else
@section Scripts {
<partial name="_ValidationScriptsPartial" />
<script src="~/js/scene-inspector-v2.js" asp-append-version="true"></script>
}

View File

@ -4628,6 +4628,294 @@ body.dragging-location [data-drag-type="location"] {
justify-content: space-between;
}
/* Scene Inspector V2: summary-first shell scoped to the new hosts only. */
.scene-editor-v2-workspace {
max-width: none;
width: 100%;
padding: 0;
border: 0;
background: transparent;
box-shadow: none;
}
.scene-inspector-v2 {
position: relative;
display: grid;
gap: 14px;
color: var(--plotline-ink);
}
.scene-inspector-v2-edit {
padding-bottom: 24px;
}
.scene-inspector-v2-timeline {
min-height: 100%;
}
.scene-inspector-v2-grid {
display: grid;
grid-template-columns: repeat(2, minmax(0, 1fr));
gap: 14px;
}
.scene-inspector-v2-stack {
display: grid;
gap: 12px;
}
.scene-inspector-v2-health {
display: grid;
grid-template-columns: repeat(7, minmax(110px, 1fr));
gap: 8px;
}
.scene-inspector-v2-health > div,
.scene-inspector-v2-card,
.scene-inspector-editor-overlay {
border: 1px solid var(--plotline-line);
background: var(--plotline-panel);
border-radius: 8px;
box-shadow: 0 8px 24px rgba(30, 37, 43, 0.06);
}
.scene-inspector-v2-health > div {
min-width: 0;
padding: 10px 12px;
}
.scene-inspector-v2-health span,
.scene-inspector-v2-section > span,
.scene-inspector-v2-counts span,
.scene-inspector-v2-summary > span,
.scene-inspector-v2-facts dt {
display: block;
color: var(--plotline-muted);
font-size: 0.72rem;
font-weight: 800;
text-transform: uppercase;
}
.scene-inspector-v2-health strong {
display: block;
overflow: hidden;
color: var(--plotline-ink);
font-size: 0.94rem;
text-overflow: ellipsis;
white-space: nowrap;
}
.scene-inspector-v2-health .attention strong,
.scene-inspector-v2-counts .attention strong {
color: var(--plotline-danger, #b35f3b);
}
.scene-inspector-v2-card {
display: grid;
align-content: start;
gap: 14px;
min-width: 0;
padding: 16px;
}
.scene-inspector-v2-card-header {
display: flex;
align-items: flex-start;
justify-content: space-between;
gap: 12px;
}
.scene-inspector-v2-card-header h3 {
margin: 0;
font-size: 1.08rem;
line-height: 1.25;
}
.scene-inspector-v2-card p {
margin: 0;
}
.scene-inspector-v2-facts {
display: grid;
grid-template-columns: repeat(2, minmax(0, 1fr));
gap: 10px;
margin: 0;
}
.scene-inspector-v2-facts div {
min-width: 0;
}
.scene-inspector-v2-facts dd {
margin: 2px 0 0;
overflow-wrap: anywhere;
}
.scene-inspector-v2-summary,
.scene-inspector-v2-section {
display: grid;
gap: 6px;
}
.scene-inspector-v2-chip-row,
.scene-inspector-v2-actions {
display: flex;
flex-wrap: wrap;
gap: 7px;
}
.scene-inspector-v2-chip-row span {
border: 1px solid rgba(47, 111, 99, 0.18);
border-radius: 999px;
background: rgba(47, 111, 99, 0.08);
padding: 3px 9px;
color: var(--plotline-accent-dark);
font-size: 0.82rem;
font-weight: 800;
}
.scene-inspector-v2-metrics,
.scene-inspector-v2-counts {
display: grid;
grid-template-columns: repeat(3, minmax(0, 1fr));
gap: 8px;
}
.scene-inspector-v2-metrics div,
.scene-inspector-v2-counts div {
min-width: 0;
border: 1px solid rgba(47, 111, 99, 0.12);
border-radius: 8px;
background: rgba(47, 111, 99, 0.05);
padding: 9px 10px;
}
.scene-inspector-v2-metrics span {
display: block;
overflow: hidden;
color: var(--plotline-muted);
font-size: 0.78rem;
text-overflow: ellipsis;
white-space: nowrap;
}
.scene-inspector-v2-metrics strong,
.scene-inspector-v2-counts strong {
display: block;
color: var(--plotline-ink);
font-size: 1rem;
}
.scene-inspector-v2-list {
display: grid;
gap: 7px;
margin: 0;
padding: 0;
list-style: none;
}
.scene-inspector-v2-list li {
display: flex;
align-items: baseline;
justify-content: space-between;
gap: 10px;
border-bottom: 1px solid rgba(47, 111, 99, 0.1);
padding-bottom: 6px;
}
.scene-inspector-v2-list li:last-child {
border-bottom: 0;
padding-bottom: 0;
}
.scene-inspector-v2-list span {
color: var(--plotline-muted);
font-size: 0.82rem;
text-align: right;
}
.scene-inspector-v2-callout {
border-left: 4px solid var(--plotline-warning, #c58b2b);
border-radius: 8px;
background: rgba(197, 139, 43, 0.1);
padding: 10px 12px;
}
.scene-inspector-editor-overlay {
position: absolute;
inset: 0;
z-index: 4;
display: grid;
align-content: start;
gap: 16px;
padding: 16px;
overflow: auto;
}
.scene-inspector-editor-overlay[hidden] {
display: none;
}
.scene-inspector-editor-shell {
display: flex;
align-items: flex-start;
justify-content: space-between;
gap: 12px;
}
.scene-inspector-editor-shell h3 {
margin: 0;
font-size: 1.1rem;
}
.scene-inspector-editor-empty {
min-height: 180px;
border: 1px dashed rgba(47, 111, 99, 0.24);
border-radius: 8px;
background: rgba(47, 111, 99, 0.04);
}
.scene-inspector-v2-timeline .scene-inspector-v2-health {
grid-template-columns: repeat(2, minmax(0, 1fr));
}
.scene-inspector-v2-timeline .scene-inspector-v2-card {
padding: 14px;
}
.scene-inspector-v2-timeline .scene-inspector-v2-card-header,
.scene-inspector-v2-timeline .scene-inspector-v2-list li {
align-items: stretch;
flex-direction: column;
}
.scene-inspector-v2-timeline .scene-inspector-v2-facts,
.scene-inspector-v2-timeline .scene-inspector-v2-metrics,
.scene-inspector-v2-timeline .scene-inspector-v2-counts {
grid-template-columns: 1fr;
}
@media (max-width: 1100px) {
.scene-inspector-v2-grid,
.scene-inspector-v2-health {
grid-template-columns: repeat(2, minmax(0, 1fr));
}
}
@media (max-width: 720px) {
.scene-inspector-v2-grid,
.scene-inspector-v2-health,
.scene-inspector-v2-facts,
.scene-inspector-v2-metrics,
.scene-inspector-v2-counts {
grid-template-columns: 1fr;
}
.scene-inspector-v2-card-header {
flex-direction: column;
}
}
.floor-plan-toolbar-floor-group {
flex: 1 1 420px;
min-width: min(100%, 320px);

File diff suppressed because one or more lines are too long

View File

@ -0,0 +1,55 @@
(() => {
const titles = {
"scene-details": "Manage scene details",
purpose: "Manage purpose",
metrics: "Manage metrics",
threads: "Manage threads",
characters: "Manage characters",
knowledge: "Manage knowledge",
relationships: "Manage relationships",
locations: "Manage locations",
assets: "Manage assets",
custody: "Manage custody",
notes: "Manage notes",
checklist: "Manage checklist",
attachments: "Manage attachments",
warnings: "Review warnings"
};
document.addEventListener("click", event => {
const openButton = event.target.closest("[data-scene-editor]");
if (openButton) {
const root = openButton.closest("[data-scene-inspector-v2]");
const overlay = root?.querySelector("[data-scene-editor-overlay]");
if (!overlay) {
return;
}
const key = openButton.dataset.sceneEditor;
const title = overlay.querySelector("[data-scene-editor-title]");
const body = overlay.querySelector("[data-scene-editor-body]");
if (title) {
title.textContent = titles[key] || "Focused editor";
}
if (body) {
body.textContent = "";
}
overlay.hidden = false;
overlay.setAttribute("aria-hidden", "false");
root.classList.add("editor-overlay-open");
overlay.querySelector("[data-scene-editor-close]")?.focus();
return;
}
const closeButton = event.target.closest("[data-scene-editor-close]");
if (closeButton) {
const overlay = closeButton.closest("[data-scene-editor-overlay]");
const root = closeButton.closest("[data-scene-inspector-v2]");
if (overlay) {
overlay.hidden = true;
overlay.setAttribute("aria-hidden", "true");
}
root?.classList.remove("editor-overlay-open");
}
});
})();