---
title: Edit Story Asset
category: Story Assets
tags: assets, objects, clues, continuity, editing
contextKey: storyAssets.edit
micro: Define an important story object, clue or document and how it should be tracked.
quickTitle: What is Edit Story Asset?
quickSummary: Edit Story Asset captures the core tracking details for important objects, clues, documents and keepsakes that matter to continuity.
screenshot:
---

# Overview

Story Assets are important things that matter to the plot, the characters or the reader's understanding of the story. They can be physical objects, such as letters, clues, evidence, vehicles, keepsakes, weapons, documents, keys or heirlooms. They can also be information-like items when the story treats them as something that appears, moves, changes or needs resolving.

Use this page to define the asset clearly enough that you can track it across scenes. This helps prevent continuity mistakes such as a letter being in two places at once, a clue appearing before it is discovered, or an heirloom vanishing after it has been set up.

# Main Sections

The name and description identify the asset in writer-friendly terms. Kind and importance help organise it. Current state and current location show where the asset stands now. Resolved marks whether the asset has completed its story purpose. Show in Quick Add Bar makes major recurring assets easier to place while planning scenes.

# Example

Beth's Memory Tin might be a high-importance keepsake because it carries emotional meaning and connects several discoveries. A background pub menu might be a low-importance prop unless it later becomes evidence.

# Writer Tip

Track assets that would cause confusion if their state, location or meaning changed without a record. Background colour and flavour objects usually do not need this level of tracking.

# Related Guides

- [Story Assets](/Help/Article/storyAssets.overview)
- [Story Asset Details](/Help/Article/storyAssets.details)
- [Scenes](/Help/Article/scenes.overview)
