---
title: Character Attributes
category: Scene Inspector
tags: scene inspector, character attributes, injuries, continuity
contextKey: sceneInspector.characterAttributes
micro: Track visible and internal character state changes from this scene forward.
quickTitle: Character attributes
quickSummary: Character attributes record appearance changes, injuries, emotional state and skills so future scenes can remain consistent.
screenshot:
---

# Overview

Character attributes capture changes that may matter after this scene. They can include appearance changes, injuries, clothing, physical condition, emotional state, skills, knowledge notes or other state details.

Use them when a scene changes how a character should be described or understood later. A cut lip, soaked clothes, concealed panic, a learned skill or a visible disguise can all create continuity obligations.

# How Changes Persist

Attribute changes become part of the character's story history. Future scenes can then be checked against what has already been established. If a character is injured in one scene and perfectly fine in the next without explanation, PlotDirector has evidence to help you notice.

# What To Track

Track details that create future obligations: injuries, disguises, clothing that will be recognised, emotional state that affects later behaviour, new skills, lost abilities, scars, pregnancy, intoxication, fatigue or anything the reader would expect to remain true.

Do not use attributes for ordinary description that has no continuity consequence. The best attribute events are the ones future-you will be glad to see.

# Related Guides

- [Characters](/Help/Article/sceneInspector.characters)
- [Continuity Warnings](/Help/Article/warnings.overview)
