---
title: Scene Cards
category: Timeline
tags: timeline, scenes, cards, continuity
contextKey: timeline.sceneCards
micro: Scene cards are the Timeline's building blocks.
quickTitle: Scene cards
quickSummary: Scene cards show the scenes in reading order and surface the planning details that matter most at timeline level.
screenshot:
---

# Overview

Scene cards represent the story's actual sequence. Each card is one scene in its chapter and book, which makes the cards the foundation of the Timeline.

A card can show the scene number, title, revision status, point of view, time label, location, warning count, dependency count, purpose chips, a short summary and metric highlights. It is intentionally compact: the card is for scanning, while the Scene Inspector is for editing the deeper detail.

# Why They Matter

Scene cards connect the broad outline to the continuity model. When a card shows a location, warning, metric or purpose, it is not just decoration; it is evidence that other systems can use.

For example, if "Beth hides the key" is a scene card, the connected asset event can later explain why another character should not possess that key. If the card has high Mystery and low Action, the pacing shape can show that this scene is doing quiet clue work rather than physical escalation.

# Common Workflows

Open a card when you want to inspect or revise the scene.

Use cards to scan chapter balance: action scene, aftermath scene, clue scene, relationship scene.

Use warning badges to find scenes that need continuity attention.

Use purpose chips and metric summaries to check whether scenes are earning their place in the story.

# Related Guides

- [Timeline](/Help/Article/timeline.overview)
- [Scene Inspector Overview](/Help/Article/sceneInspector.overview)
- [Metrics](/Help/Article/timeline.metrics)
